Archive for the ‘Creative/Production’ Category

Agency perspectives – "Run As Fast As You Can Until You Hit A Wall"

Posted on July 12th, 2010 in Creative/Production, Events, Industry Resources, Pay-Per-Click | No Comments »

Editor's Note: This spring Google hosted ThinkAgency, an event for senior leaders from creative, media and digital agencies to come together and hear about opportunities offered by Google's existing and emerging platforms. Ben Malbon, Executive Director of Innovation, BBH New York attended the event, and shared with us his key takeaways. In part one, he reflects on what he learned from a panel discussion with three Google engineers, including the similarities between engineers and creatives, how product teams are able to stay nimble and function like start-ups, the importance of failure and the risks of planning too far ahead. Here's what Ben had to say. It was a very good day, and I wanted to share how and why. Specifically, I want to pick out a number of themes: around how the Google engineers work and are empowered, around Google?s iterative approach to creativity, and around YouTube and where we – in agencies – might take YouTube next (the latter theme will be in my next post). The Panel Benjamin Palmer, CEO and Founder of the Barbarian Group moderated a panel of three Google engineers: Dan Sturman, an Engineering Director focused on keeping Google's data centers and back-end servers running smoothly; Fuzzy Khosrowshahi, a Staff Software Engineer who, with his partner, created the product that eventually became Google Spreadsheets (his team now handles cloud computing products such as Docs, Spreadsheets, Sites); and Tim Dierks, a Software Engineer who helped create Google spreadsheets, worked on the Print Ads product, and now focused on Google TV Ads. At Google the engineers are the equivalent of our creatives – the most valuable and important people in the business. For many of us it was one of the first opportunities we'd had to see, hear – and question – the people who create Google?s products. Benjamin led the questioning but there was plenty of interaction from the floor, much around the theme of wanting more access for agency creatives to people like Fuzzy, Dan & Tim. In fact, I think putting engineers together with agency creatives and producers would be a highly fruitful exercise as far as driving new and more innovative use of platforms such as video and mobile is concerned. How to remain small when you're big I had imagined finding the panel most interesting from a technology angle – learning from the hallowed "creatives" at Google about emerging developments in mobile and search. But in fact it was the insights into how Google remains small, nimble, and like a start-up in approach (despite its size) that resonated most for me. The engineers characterized the role of senior managers within Google as "getting out of the way" as quickly as possible to loosen, not tighten control over their teams. Equally revealing was that it is OK for mid-level managers to respond to questions from their seniors about what was going on with "I don?t know, I?ll go and find out." If you try and know about everything, all the time, on every project, you?d harm the company?s ability to move quickly. You?d introduce friction. It's ok to fail...if you learn from it I was equally surprised at how open the Google engineers were about failure. I find it has become somewhat of a cliché for agencies to talk up failure; ?fail fast?, ?fail early?, ?learn to fail?, and so on. Easy things to put on Powerpoint charts (especially during a recession), rarely have I seen them executed in practice. So we heard the engineers talk not so much overtly about ?failure? as about the iterative approach they adopt to develop products. The mantra is launch then iterate. ?Failure? becomes ?learning.' They described how they?d launch something, gauge the reaction, try again, gauge the reaction, and so on. Surprisingly, for a business that seems to have so much on its plate, there was a warning around the dangers of long-term planning. One can?t plan a year ahead; technology changes, culture changes, and sometimes the planning of it can take longer than the doing – that?s the biggest danger, you end up doing nothing because you?re always ?planning.? Again, more fuel on the ?iterate and learn? fire. Hitting the wall The overall message within this section was around the folly of trying to second guess reactions once new products were in market. It?s just too much for the human brain to compute. Much better to react swiftly once reactions are known, once the data is in. Related to this was Managing Director Torrence Boone?s observation around the prevailing attitude towards product development: "run as fast as you can until you hit a wall, get over it, and then start running again." There?s certainly a pace and a conviction about how Google seems to approach creativity that I think many agencies demonstrate when at their best, but all too frequently we let the walls slow us down too much. We?re scared of hitting them too hard, maybe. Stay tuned for the next post, in which Ben shares his thoughts on YouTube. To hear additional perspectives from agencies and others on innovation, experimentation and the direction of marketing, visit the Fast.Forward. channel on YouTube. Posted by Agency Ad Solutions Blog Team

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Agency perspectives - "Run As Fast As You Can Until You Hit A Wall"

Introducing YouTube Show & Tell

Posted on April 20th, 2010 in Creative/Production, Pay-Per-Click, YouTube | No Comments »

Art Directors Club President Doug Jaeger introduces YouTube Show & Tell , a new program and partnership with the ADC to showcase the best examples of marketing on YouTube. As president of the Art Directors Club , an organization for creatives and designers in integrated media and the first international creative collective of its kind, it’s my job to continually look for new opportunities to translate the club’s mission -- to connect, provoke, and elevate advertising initiatives into action. That’s why I’m honored, and totally psyched, that ADC is part of an amazing new initiative launching today, YouTube Show & Tell . Show & Tell is a new gallery-style brand channel showcasing the best marketing and advertising campaigns on YouTube. YouTube developed the concept and serves as the platform; ADC’s ongoing role is to curate content, drawing on 89 years experience in identifying the most creative marketing ideas and recognizing the work that exhibits exceptional excellence and craft. Each quarter, ADC will curate a lively and interesting new body of work in four categories -- brand channel, home page, viral video and interactive. We will promote the entry process, assemble creative experts to review campaigns that have run on YouTube, and elevate the best work to the forefront. All advertising and marketing work appearing on YouTube is eligible. Our team of creative reviewers will change each quarter and will be selected based on their ideas, body of work and contributions to the industry to sound off on their favorite examples. These world-renowned creative directors, designers, art directors, digital creatives and copywriters will represent a range of creative thinking and execution, ensuring that the visual voice on YouTube Show & Tell represents a broad cross-section of leading-edge perspectives. See what Steve Simpson of Goodby, Silverstein, and Partners, has to say about YouTube For the first curation, we’ve worked together with YouTube to feature some of the most creative campaigns we’ve seen so far, but this is by no means an exhaustive list of great campaigns we’ve seen on the site. So check out the site and check back often. And kudos to the great creative minds behind the examples that are currently on the site. Posted by Doug Jaeger, president, Art Directors Club, who recently watched Augustin Hadelich - DAWN on YouTube [This post has been reprinted from the YouTube Blog ]

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Introducing YouTube Show & Tell

Experience Data

Posted on February 26th, 2010 in Content Network, Creative/Production, DoubleClick, Pay-Per-Click, search | No Comments »

For many, data can be daunting, involving endless number crunching and analysis. As confusing or overwhelming as data may be, it can also be powerful. At Google, we get pretty excited about data and are always thinking of new ways to present it. Data can read simply, like the year-end roll-up presented in our Zeitgeist 2009 report or it can be geographical, such as the information presented via Google Flu Trends . Recently, we developed a series of videos to illustrate several Google products, including search, DoubleClick for Advertisers and the Google Content Network. The dynamic visuals in the videos use light, colors, and movement to present data as experience. To create the search video, a bunch of Googlers sifted through Google Trends on a Friday afternoon to aggregate the top queries over a year-long period. Try it one day. We promise you'll be amused and surprised. To measure the success of a display campaign, a marketer needs benchmarks to compare campaign results against. Using data from our ad serving tool, DoubleClick for Advertisers, the DoubleClick video illustrates the relationship between click-through-rate (CTR) and creative size. The colorful blocks help bring the comparisons to life, illustrating the click-through-rate (CTR) by height and depth. For the Google Content Network visualization, we highlight the always-on nature of U.S. impressions. As the sun rises and sets over the country, the mesmerizing imagery conveys performance at scale. You can view all of the videos here: (Click to view video) Sit back, relax and experience the data. Posted by Janine Gianfredi, Agency Marketing Manager

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Experience Data

Display Ad Builder & Creative Generation

Posted on January 25th, 2010 in Creative/Production, Display, Optimization, Pay-Per-Click, Reporting, Tools | No Comments »

What makes up the ideal creative for your client? We'll walk you through how you can answer this question using AdWords reporting and the Display Ad Builder , a tool that allows you to quickly and easily customize display ads and to run measurable experiments. Experimentation is not new to advertising, although the theories and ideas that inspired campaigns have evolved over time. For example, in the early 20th century, the prevailing sentiment in the ad industry was that information made a creative effective. The car ad below sums up the thinking of the time: National Motor Vehicle, Inc. advertisement (1907) retrieved on 21.1.2010 from http://commons.wikimedia.org/wiki/File:National-advertisement_1907.jpg Theories eventually emerged suggesting that consumers weren't always need-oriented, but advertisers were baffled by how to measure seemingly subjective behavior. Mid century a study was released that put data to consumer responses. It showed that three factors - the size of the ad, the size of the illustration and the numbers of colors - together could help explain some of the readership difference between a magazine's ads. Today, you can find out the the factors that trigger the strongest response by using the data in Ad Performance Reports in AdWords, which provide relevant statistics for ad variations, such as text ads, image ads, video ads, and local business ads, and run experiments with Display Ad Builder . Here are two creatives developed with Display Ad Builder for a hypothetical online travel company: Ad creatives developed internally using Display Ad Builder: Image 1 & Image 2 When creating the ads, populate the "Ad Name" field in Display Ad Builder with the ad's elements. We'll call the first "day_scene_cta" and the second "night_people_question." Launch the ads on even rotation to ensure a good sample. Then you can construct a chart like the one below from your Ad Performance Report by adding up the clicks and impressions for each ad component: Sample data set from internal account independent of example creatives. In this example, the effectiveness measure is clickthrough rate (CTR), but this can be substituted for conversion rate or cost-per-acquisition (CPA). The chart shows the elements of the ad that had the greatest impact on CTR, benchmarked against the performance of the whole ad group. You can tweak the reporting to show the impact of relationships as well. Do people prefer images of scenery or people at night? With a well-designed ad experiment, you can use basic data-mining principles to find these results. However you choose to experiment, continue to measure your results so you can find the best creative. Posted by Eddie Higgins, Agency Team

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Display Ad Builder & Creative Generation